How the eye-level routes work
Before each eye-level route, a dedicated starting-direction screen tells you which compass direction you begin facing. In Self-paced mode, it stays on screen until you press Begin Route; in Timed mode, it is shown for a fixed moment before frame 1. Each route then appears one intersection at a time. Each frame begins at the intersection shown. The centered instruction first tells you “From here: go N blocks,” then directly underneath tells you what to do after that movement: turn left, turn right, continue straight, or stop. A landmark marker appears at the bottom-left or bottom-right of the scene to indicate that the landmark is beside the intersection where that frame begins, relative to the direction you are facing. The scenes disappear before the question, so the route has to be held in memory.
Question types
- Current Heading: name the compass direction you face after the route.
- Position from Start: after following the route, identify whether you finished north, south, or on the same north/south line as the start, and whether you finished west, east, or on the same west/east line.
- Landmark Direction: point toward a landmark you passed earlier.
- Route Map: choose the 2D map that matches the route you traveled.
- Map Perspective: imagine standing at one landmark and facing another, then point toward a third landmark.
The compass answer pad
Answers are given on a nine-cell pad. For heading questions the pad is a compass, so the top cell is north. For pointing questions the pad is drawn from your own viewpoint, so the top cell is straight ahead and the bottom cell is directly behind you.
Settings
- Skill Focus: run all five question types, or drill one skill. Route Tracking uses only direction and position information; landmark markers appear only in Landmark Direction rounds.
- Difficulty: controls route length and how many landmarks compete for attention. In Timed pace it also controls how long each route frame stays on screen.
- Mode: Test gives no feedback until the end. Training explains every answer, pauses the active session clock while you review it, and lets you use Check Your Route to replay the route before continuing.
- Pointing Precision: controls Landmark Direction and Map Perspective answers. Four directions uses ahead, right, behind and left; eight directions adds diagonals. Position from Start always uses separate north/south and west/east comparisons.
- Route Pace: Self-paced is the default. Each route first shows its starting direction until you press Begin Route, then lets you advance each route frame when ready. Timed shows the starting direction for a fixed moment before automatic frame changes.
Scoring
Your score is the percentage of correct answers. Answer time is shown separately, and hidden-tab time is excluded from the session and response clocks. Test mode stays blind during play, then provides an Answer Review at the end. Ending a session with the End Test button does not save it to Recent History.