Objective: Moles pop up from the holes for a short moment. Tap or click them before they hide to score points. The game runs for the time you selected, then shows your results.
Modes:
- Rule Mode: Only the red moles are targets (+10 points). Gray moles are decoys — hitting one costs 5 points. This adds a go/no-go decision to every reaction
- Classic: Every mole is a target (+10 points). Pure reaction speed, no decision needed
Scoring:
- Target hit: +10 points
- Decoy hit (Rule Mode): −5 points
- Accuracy = targets hit ÷ (targets hit + wrong hits + targets that escaped)
Speed setting: Controls how quickly moles appear and how long they stay up. The pace also rises gradually during the game, so the final seconds are always the hardest.
Tips:
- In Rule Mode, resist the urge to move your hand before you've confirmed the color — a fast wrong hit is worse than a slightly slower correct one
- Keep your eyes soft on the center of the board rather than darting between holes; peripheral vision catches pop-ups faster
- Compare your Rule Mode and Classic scores — the gap between them shows how much the go/no-go decision costs you